eu4 colonial range cheat

If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. The amount of local autonomy you wish to add to the specified province. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). This command can be used to increase or decrease the imperial authority of a specified country's emperor. The country tag of the country you wish to add/remove piety from. The ID of the insult you wish to be sent. The tag of the country the emperor you wish to change the imperial authority of belongs to. army_drill [amount] [country tag] DLC: Cradle of Civilization. The amount of population you wish to add to the specified province. This command removes a country from your country's interest. If the province is already a center of trade, its level will be adjusted to the specified level. If you specify a country tag, the consort will be added to that country. This command adds favor for the country you are currently playing as from the specified country. This command removes a claim a specified country has made on a province. The number of the map mode you wish to change the map to. This command starts a native uprising within the province with the specified ID. Estate IDs: The amount of loyalty you wish to add to the specified estate. This command kills a random leader (from any country in the game). Useful for debugging issues related to AI budgets. This command adds and removes piety from countries of the Muslim religion. 15 would be 15 years old. The leader's Siege rating, a number from 0-6. Optional. May crash the game. Province manpower is base manpower * manpower efficiency * local autonomy. spawnactor [actor / mesh name] [province id] [animation]. The ID of the distaster you wish to start - e.g. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. The ID of the trait you wish to remove from your ruler. Thread starter Xyviel; Start date Aug 9, 2013; Jump to latest Follow Reply Menu We have . The ID of the province to toggle state/territory status for. This command will reload all regions on the map - useful for debugging and fixing bugs. The country tag to remove the casus belli from. The year at which, when reached, the command file should be ran. You can optionally specify either a mapname, postfx or filename (ending in .fx). Golden bull IDs: A number. Type a command into the text box and hit ENTER to send it. I am a fan of photography, web development, and education. The tag of the country you wish to add to your interest. The name of the file containing the commands you wish to run. A number. Optional. add_consort [country tag] [country tag] DLC: Rights of Man. If game controller support is enabled, typing this command will turn it off. remove_trait [ruler trait id] DLC: Rights of Man. population - Add 10 population to a colony. The tag of the country you wish to make this a core of. They allow you to slightly ease the game, and significantly strengthen your state. The AI cheats, and cheats and cheats. This command enables and disables (toggles) terrain incognita. Negative numbers remove humans. This command will make the game attempt to reduce the amount of RAM (memory) it is using. The tag of the country that placed the claim upon the previously specified province. This console command adds the specified amount of Government reform progress to the country with the specified country tag. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. The amount you wish to add to the Republican Tradition value. Executing this command will cause debug information about the economy to be printed to the game.log file. This command adds the specified amount of navy tradition to the country with the specified country tag. Specify a negative number to subtract money (ducats). See argument information for subject types and IDs. add_local_autonomy [province id] [amount]. The name of the texture file you wish to reload. If revolts are disabled, using this command will turn them back on. This command causes the game client to go out of sync (OOS). The country tag of the country you wish to kill all court advisors in. A number between 0 and 100. This cheat makes the specified country no longer a rival of your current country. See argument information for religion school IDs. Specify negative numbers to remove harmony. The distance from Tunis (my nearest province to Africa) is definatly closer to Senegal then Canary Islands are to Peru. Optional. The country tag of the country you wish to view the value of a modifier for. This console command assimilates the province with the specified ID. The ID of the provice you wish to start the pirate within. The tag of the country you wish to kill the heir to the throne in. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. The colonized province will become a core with the province's original characteristics (like religion and culture). 4. Optional. This command adds the specified amount to the specified province's base unrest. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. If executed with a command as an argument, help for that command will be printed to console. The admiral's Maneuver rating, a number from 0-6. The tag of the country you wish to change the horde unity of. This command will toggle the visibility of the game's GUI - with this option in game things like menus and toolbars will be hidden. Optional. The country tag of the country you wish to apply this command to. If not specified, the heir will be added to the country you are currently playing as. NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. Note that there can only be one target of a revolution at any given time in EU4. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. The maximum amount is 100. This debug command asserts the specified trigger. This command will refresh the values on the performance calculator (this command is untested by EU4Cheats, so may not work as intended). This command will end all wars the specified country is engaged in. The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. This command will add the specified amount of Republican Tradition to the country with the specified country tag. Could well be more than 10%, maybe 25%. See arguments for ability IDs. invest [investment id] [province id] DLC: Dharma. Optional. This console command reshuffles bribes for all parliament seats. Optional. Unit is pixels. Negative numbers will remove army professionalism. The ID of the religious school you wish to set the target country's religious school to. This command prints the current backend being used for graphical rendering. It is believed that the original function of this command was removed before the game was released. This command reloads the specified file. Use clr_flag to remove. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). This command will make the specified country tag a vassal of the second country tag. The country tag of the country you wish to become a subject. EU4 patch 1.13 YEREN into Qing true one tag (no CN) AAR: For the horde! If you do not specify an institution, all institutions within the province will be embraced. Specify -1 here to revert the combat dice to normal (making it random again). This command will reload all areas on the map - useful for debugging and fixing bugs. The ID of the province flag you wish to clear. This command enables and disables (toggles) smooth frame logging. See argument information for more help. The value you wish to set the specified province's base tax to. Names: Optional. This command adds the specified amount of harmony to the specified Confucian country. Specify a negative number to remove population. This command stops the debug timer from collecting data. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. This command sets the base tax (multiplier) for the province with the specified ID to the specified value. The ID of the Shinto incident you wish to start. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 Truces are not affected by this command. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). This command will add the specified amount of diplomatic power to your country. The tag of the country you wish to add authority to. The tag of the country to add the sailors to. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. The country tag of the country's heir you wish to change the age of. Optional. The ID of the province to spawn the unit in. NOTE: This command has been reported as broken as of an update to warscore calculation. set_consort_flag [country tag] [flag] DLC: Rights of Man. insult [country tag] [country tag] [insult id] DLC: Dharma. Specify a negative number to reduce Revolutionary Zeal. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. The ID of the province you wish to change the base production of. Optional. This debug command will print debug data for the AI budget relating to the country you are playing as. The country tag of the country you wish to remove from your country's interest. This command will open (or close if already open) the specified window. Thomadz 3 yr. ago This command will kill the ruler of the specified country. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. This command causes all spies belonging to the specified country fail. The country you were playing as before will be controlled by AI. The amount you wish to increase to the prosperity progress percentage by. Optional. This command enables observe mode - meaning the AI will make full control of the game and you will no longer control a country (also known as spectator mode). HOI4 Event IDs Victoria 2 Event IDs Base production efficiency is the multiplier used in the calculation for province production income, trade value, and goods produced. flagship_heavy [name] [ability id] [ability id] [ability id]. If not specified, the event will be carried out within your country. Specify a negative amount to remove base unrest. The ID of the province you wish to change the base manpower of. Cheat events, the list of which is below, bring even more interesting features. This command enables debug tooltips meaning country tags, province IDs and border distances will be shown to you when you hover over locations in the game. The tag of the country you wish to toggle the lucky nation status of. Optional. and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! This command changes the date of the game to the date specified. We remind you that they are entered using the following code: event [event number]. This command adds loyalty to the estate with the specified ID. Optional. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. This is a toggle debug command. This is a toggle command. This command adds the specified Casus Belli against the country with the specified tag. EU4 Add_colonist Command General Information This command adds a colonist to the country with the specified country tag. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). This command sets your country's sprite level. Instant colonization, as you might've guessed, makes colonization instant. This command enables and disables (toggles) a specified country's lucky nation status. See our. for allies). This command improves a country's opinion of another country by 100. The threshold for classification of a country as an island. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. This is a debug command. Optional - the amount of government ability points to add. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. The tag of the country you wish to toggle AI for. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. If not specified, this command will affect your current country. The ID of any option for the specified event (where applicable). The country tag of the country you wish to annex the first specified country. The ID of the estate agenda you wish to start. Optional. The level you wish to set your country's isolationism to. The country tag to print ideas to game.log for. If not specified, this will be the country you are currently playing as (so your current country would form a union with the first specified country). The ID of the province you wish to add population ID. The text you wish to search all commands for. Specify 'open' here to open the specified window, 'close' to close it (no quote marks). NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. Optional. This is a debug command. This command will add or remove war exhaustion from a specified country. Upon seeing that I lost colonial range when my first Colonial Nation formed, I abruptly cancelled the founding of a colony in another region that would have put me over the 4 province limit, or i would have been completely locked out of any further colonization in the new world. This debug command prints data from timing tests to the game's log file. This command can be used to add or remove liberty desire from a country, specified by its country tag. The country you wish to start the event within. This console command will run the commands within the file with the specified name when the game year hits the specified year. This command adds and removes karma from a specified Buddhist country. I'm also interested in technology and entrepreneurship. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. All crash dumps older than the specified amount of days will be deleted. This is the date you wish to pause the game at. add_backer [province id] DLC: Common Sense. This command prints to console the amount of memory (RAM) the game is currently using. The country tag of the country that the first country is a march of. If you do not specify a value here, this will default to 5000. This command starts a pirate within the province with the specified ID. If not specified, a list of commands will be printed. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). The ID of the institution you wish to embrace. If not specified, you will be granted the maximum amount of government ability points. This debug command can be used to verify localization keys. This console command sets the religious school for the country with the specified country tag. Note that this does not add the specified amount of corruption to a country - it sets the corruption to the number entered. flagship_light [name] [ability id] [ability id] [ability id]. This command adds the specified idea group to your country, or the specified country tag. add_devastation [province id] [devastation amount]. This command sets the religion of the specified court member to the religion with the specified ID. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. The country tag of the country that you wish to send the insult to. The date you wish to set the game date to. Increasing colonial range. The country tag of the country you wish to start a golden age within. This command, if executed without any arguments (just 'SetRandomCount'), will set the random count to 0. DDRJake Sep 22, 2014 @ 6:00am. what you want it to be called). For example, commands.txt. All countries below this limit will be highlighted. if you had to wait 2 minutes before migrating again, executing this command would allow you to migrate again instantly, but there would be another cooldown after). This command runs a list of commands in a specified file. The amount of war exhaustion you wish to add. If specified, government reforms for the country with this tag will be cleared. This debug command runs the code test with the specified code test ID. 'English'). This command updates the localisation file for the specified language tag (e.g. The ID of the province you wish to remove a claim from. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). This command adds a specified amount of doom to a country (of the Nahuatl religion). This console command sends the specified insult from one country to another. Optional. This console command adds the reform with the specified ID to the Holy Roman Empire. If not specified, this will be the country you are currently playing as. If not specified, the country you're playing as will be affected. add_republican_tradition [amount] [country tag]. Optional. This command will copy to your clipboard all timer info. This command can be used to change the speed the game runs at. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). If specified, the country with this tag will be the country that assimilates the specified province. This command reloads the texture with the specified name. If not specified, the liberty desire of the country you are currently playing as will be changed. It is used to test touch/collisions. The amount of doom you wish to add to the target country. See argument explanation for estate IDs. The ID of the province you wish to make a backer of the current parliament issue. harmony [amount] [country tag] DLC: Mandate of Heaven. This debug command prints to the console 'Not Successful'. Use the command 'frenzy_off' to disable. The ID of the province you wish to spawn Jan Mayen in. Anyway as pointed out to increase your colonial range you need: - increase your diplomatic tech - take the third Exploration idea (called Overseas Exploration) this increases your colonial range by +50% . I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . If a heir already exists, this command will replace the heir with a new heir. A number. If not specified, this command will toggle AI for all nations. If not specified, this command will apply to the country you are currently playing as. The ID of the mission you wish to toggle mission completion for. The ID of the province you wish to change the owner of and also make a core. See tags at. Specify a negative number to reduce unrest. Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. The ID of the province you wish to set the AI's invasion target to. This command will print the value of the specified modifier for the target country. A protectorate is a country that is protected and controlled by another. harmonization [progress] [country tag] DLC: Mandate of Heaven. Europa Universalis IV. The amount of innovativeness you wish to add. This command disables Great Power Frenzy. Negative numbers can be used to decrease the absolutism of a country. Specify a negative amount to subtract. The admiral's Fire rating, a number from 0-6. This command will make a permanent claim of a province for the specified country. church_power [amount] [country tag] DLC: Common Sense. This command prints the version of Europa Universalis IV your game is running. If not specified, the country that you are playing as will be affected.