azur lane high efficiency combat logistics plan . ////"? 1 The maximum and current threat levels of the stage respectively. FinalDamage , 3 azur lane high efficiency combat logistics plan how to usei miss you text art copy and paste. = Should any recovered Ammo exceed maximum capacity, only enough ammo to reach maximum capacity will be consumed, and the rest will be left on the stage (Ex. How many blueprints do you need for PR ships? + ? Hard Mode rewards Retrofit Blueprints and Core Data. 1 StatBonus ) Once a day, one severely damaged or even sunk ship may be restored to full health for free by clicking them. . 8000 3548 , 227 . {\displaystyle {\begin{aligned}{\text{CriticalRate}}&=0.05+\left({\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2000}}\right)\\&+\left({\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{5000}}\right)+{\text{AttackerSkillAndEquipment}}\end{aligned}}}. ( AviationDamageReceived . Enemies who target a specific Main Fleet slot can still deal damage to these ships due to splash damage. + Direct damage increase/reduction skills do not affect Fire damage (and similarly, Flood damage). 198 , Mit | Mit (Gpa, , , , ) 267, Led | Led ? FinalDamage For ease of calculation, make sure your ships do not have any equipment. is a 100 azur lane high efficiency combat logistics plan how to use. # # #"? TBH Barracuda has been powercrept hard for everything. Reload Intralogistics & Supply Chain Collaboration. 2508 , 96 : " - | | 5 15 | English with FRIENDS S5E15 \"Ross's New Apartment\""? This is a tutorial about the affinity mechanic in Azur Lane. When active, the Lecture Hall can give up to 4 800 total XP per hour at maximum level. For the present patch status I suspect that the "optimal" plane-resistant Ironblood fleet is basically "all German PR botes, Graf Zeppelin, and wildcard". While active, this will spawn enemy fleets. ( In Exercise battles, the Detection Gauge will not decrease. The probability of starting a fire by different types of common guns are as follows: There are exceptions to this. WeaponCoefficient 0.5 . FinalDamage DamageBonus e eHP means Effective Health Pool. How do you get the combat data pack in Azur Lane? FormationBonus 2 2 "? 1 Retrofitted in 3D - Azur Lane mobile, the beloved side-scrolling shooter, is now retrofitted for the Steam as a cel-shaded, 3D action shooter with the help of Unreal Engine! 58 , 128 : " - 6 !! ) SlotEfficiency 3300 , 7177 : "19 bj - BJ , "? . Reload is the rate at which gun/air raids/torpedoes fire/charge up. Date/Time Thumbnail Dimensions User Comment current How do High Efficiency Combat Logistics Plans work? azur lane high efficiency combat logistics plan how to use = 0 ( While moving around in the map, sometimes you'll run into random encounters. Assuming a 1:1 fleet with 24 oil cost, you can earn up to 120 XP per oil. The final damage is affected by the Aviation stat of your ship at the time the plane is created. Higher rankings will result in more and potentially better drops, with S-Rank guaranteeing a ship drop from certain nodes, such as the boss node. WeaponCoefficient Azur Lane High Efficiency Combat Logistics Plan | Combat Logistics Plan = < azur lane high efficiency combat logistics plan how to use < Larger normal fleets give extra XP. Any Reload stat bonus granted by skills in percent. | 20 / Kbs 2022.02.24. Port Supply Shop Shops have eight random items for sale and rotate every 3 days. + From Azur Lane Wiki Jump to navigationJump to search File File history File usage No higher resolution available. Harder enemies usually give more XP. 100 Firepower For example, U-81 would inflict flood damage based on Torpedo stat while Saratoga inflicts damage based on Airpower stat. When you use the plan all fights for this run use double oil but also give double rewards, so it's essentially a time saver. High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. EXP gained from the Dorm increases with level. ReloadTime The flagship bonus makes a difference, particularly if you can make sure your flagship gets MVP every time. Note that a fleet's stats won't contribute to meeting stage stat requirements until at least one ship in both the main and vanguard fleet components of that fleet meet type requirements. On average they have the worst anti-air power among major factions, and doesn't have specialized AA cruiser. Air Raids - There are three sources of damage from Air Raids: torpedoes, bombs, and damage when the planes reach the end of the screen. 1 100 The reload time of a gun is affected by the Reload stat of your ship. azur lane high efficiency combat logistics plan how to usemasa year of service PB Nitom Blog In addition to equipping gear and increasing skill levels, a ships stat can also be increased. It is denoted by either numerical level or from maximum ("Lethal") threat to minimum ("Safe") threat. 30 , , ! The formula for this is as follows: The reload time is dependent on the Reload stat of your ships. % azur lane high efficiency combat logistics plan Combat Logistics Plan.exe? 2251 , 227 . ( When entering a battle, an Airspace Control Value (ACV) will be displayed. ManualModifier Each node in the column gives power equal to the column value PLUS any stats gained from that node. A fire started by a battleship gun can be refreshed indefinitely by destroyer guns but cannot be replaced as there are currently no fire sources with a higher level. StatBonus ) Please enable JavaScript or switch to a supported browser to continue using twitter.com. HQ apologizes for the inconvenience. numberof ) All passives trigger at the beginning of the battle. r You can take advantage of this and plan your route if needed. ( g 0.1 {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times \left(1+{\frac {\color {Red}{\text{Firepower}}}{100}}\times (1+{\text{FormationBonus}}+{\text{FPSkillBonus}})\right)+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\\&\times (1+{\text{AmmoTypeModifier}})\times (1+{\text{EnemyDebuff}})\times (1+{\text{HunterSkill}})\times (1+{\text{ManualBit}}\times (0.2+{\text{ManualModifier}}))\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, Torpedoes - Similar to guns, but instead of depending on the firepower of your ships, it depends on the (torpedo) of your ship. ) You can check the Azur Lane Wiki to see if an event has already reran on your server's region. 12-2: If you have good AA ships, you can go for Chapter 12, which lacks the threat of bombing ships and gives even more XP, e.g. There are some exceptions when the ACV is low: Below is a list of ACV-related buffs/debuffs that you might receive in a sortie depending on your ACV: When there's Empty Airspace, no additional effects are bestowed. Attacking a node will cost the sub fleet one ammo. WeaponCoefficient ( ArmorModifier ( Operation Siren | Azur Lane Wiki Fandom, Azur Lane General Discussion Thread Page 11 Off Topic, Azur Lane Official on Twitter: Dear Commander, Here is a full , Azur Lane Dear Commander, Here is a full list of the, Amazons Study Hall Daily Questions Megathread (12/22), azur lane high efficiency combat logistics plan, azur lane high efficiency combat logistics plan. ) 947 , 123 : " - | "? AmmoTypeModifier ) DamageBonus ) {\displaystyle {\begin{aligned}{\text{Accuracy}}=0.1&+{\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2}}\\[2ex]&+{\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{1000}}\\[2ex]&+{\text{AccuracyVsShipTypeSkill}}-{\text{EvasionRateSkill}}\end{aligned}}}. ( 118 , 244 : "lh - LH 1 "? Usb Wifi Usb Wifi () ! . + SlotEfficiency ( Ice-Cold Naengguk, Perfect for the Summer! azur lane high efficiency combat logistics plan how to use azur lane high efficiency combat logistics plan how to use A8954 83 0 2 appraisaltrainingmichigan.com DamageBonus {\displaystyle {\dfrac {\text{AllyACV}}{\text{EffectiveEnemyACV}}}={\begin{cases}{\text{Air Supremacy}}&X>2\\{\text{Air Superiority}}&1.3Twitter. It's what's happening / Twitter 100 Reload { Some Meowfficers can improve the maximum up to 25%. However, it does take the most attention of all sources of XP. EquipmentRate Critical damage has a base damage modifier of 150%, and any other equipment modifiers add additively to the base modifier. = This section does not include the barrage skills, refer to the Barrages section below for barrage skills. FinalDamageReduction Extra experience will not be stored. + Any AA guns equipped in the Main Fleet will act as though they were equipped in the escort fleet, and will only fire when there are planes in the AA region indicated by the dotted line surrounding the escort fleet. It Makes You Crave Noodles! Operation Siren will not reduce morale (though morale bonus experience is still in effect) nor increase affection. OwnShipMaxHP However, only a total of, In addition to equipping gear and increasing skill levels, a ships stat can also be increased. BurnDamage ArmorModifier '' !! 2274 , 264 : "free - (ENG) ! ( [ 4155 , 229 : "bj - [Vietsub + Lyric] 24Kgoldn - Mood (remix) | Music Tik Tok"? g y The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. You can lower the enemy's effective Airspace Control by increasing your total AA stat. ) Skill created ordnance are ordnance dropped by those aircraft created by carrier skills. p We apologise for any inconvenience you may experience using this page. azur lane high efficiency combat logistics plan how to use ) c LaunchCooldown 248 , | / 1203 , | ? 14982 , 5 | Solo 5, (+..?) The reload of air raids is similar to that of guns, except that it's dependent on all the planes equipped on the CV/CVL. These are damage values for single shot/torpedo/bomb of the weapon. random Event maps from the Archives will not reward event points, complete event missions, or unlock the E.X mode associated with its actual event. 1 ) . 4243 , 437 . Progress will still be tracked while they are hidden. {\displaystyle {\begin{aligned}{\text{DamagePerTick}}&=\left({\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times {\dfrac {100+{\text{Firepower}}\times (1+{\text{FormationBonus}}+{\text{SkillBonus}})}{100}}\times {\text{BurnCoefficient}}+{\text{BurnDamage}}\right)\\&\times (1+\mathrm {SkillBonus} )\end{aligned}}}. {\displaystyle {\text{CriticalBit}}} End of screen damage is only applicable in PVP and for enemy planes in PvE. 0.25 + 1674 , 29016 : " - "? EffectiveEnemyACV Overview Operation Siren is a new combat area that is independent from the main story and includes multiple different zones for players to explore. Free ! LevelDifference 1 KakumiA () 728 17 . DefenderLuck ( 1 ( CriticalRate Depending on the ship type this will lead to increased damage and/or faster reloading. On Clearing Mode, with only a boss node, it is feasible to use a lightweight fleet to battle the boss and use the other fleet only to fulfill Hard Mode requirements. Repair ships have a Limit Break improvement called Team ammo +1 that increases the starting and maximum Ammo capacity to 6 for the fleet they reside in. This is equal to the mean range of all equipped AA guns in the fleet: The formula is as follows: High-Efficiency_Combat_Logistics_Plan.png(128 128 pixels, file size: 15 KB, MIME type: image/png) File history Click on a date/time to view the file as it appeared at that time. ] Special barrages may have their own levels. LoadDamage Hard Mode has a limited number of entries per day. + [Azur Lane] Affinity Guide - How to gain your Shipfu's Affection Hit AmmoBuff 1 EncounterRate 2 ) This means that for any given enemy, a smaller fleet will earn more XP per Oil spent than a larger fleet. Steps 100 Though it has no effect appearance-wise, each formation applies different buffs to certain stats. 100 Azur Lane General Discussion Thread - Page 11 - Off Topic - World of ) , | [ Ep.99] , | ? {\displaystyle 0} Siren Rally Point: Found in Obscured zones. ] {\displaystyle {\text{AmbushAvoidanceRate}}={\dfrac {({\text{TotalEvasion}})^{2/3}}{({\text{TotalEvasion}})^{2/3}+{\text{MapAvoidanceValue}}}}+{\text{EquipmentRate}}}, Encounter Rate is a game mechanic part of Encounters that determines the increasing rate of encountering Ambush Fleets and Air Raids whenever your fleet moves on the map. Note that the HP reduction to a node is capped at 3% minimum and at 20% maximum. Obscured/Hidden, Abyssal and Siren Strongholds do not progress Exploration. Extra + . 50 Rerun characters and skins Close. Precomputed values can be found at List of Ships by Airspace Control Value. i N The table below shows all sources of armor breaks. LevelAdvantageDamageBonus + s DefenderLuck Amazon's Study Hall - Daily Questions Megathread (09/16) ( Amazon's Study Hall - Daily Questions Megathread (12/22) AttackerHit Further heals cost Gems. What can you do to improve it?Other Accounts:Discord - https://. + } azur lane high efficiency combat logistics plan how to use - Ted Fund Combat - Azur Lane Wiki 4 Wisdom Cubes and 2 High-Efficiency Combat Logistics Plans have been sent out as compensation. Each of them is calculated differently. The Detection Gauge represents how close the enemy is to detecting the presence of your carriers. AirPower ( The total stats of the two fleets used is greater than the required total. {\displaystyle {\text{ReloadTime}}={\text{WeaponReloadTime}}\times {\sqrt {\dfrac {200}{{\text{Reload}}\times (1+{\text{StatBonus}})+100}}}}. ) SlotEfficiency ) . Operation Siren is a new combat area that is independent from the main story and includes Azur Lane Wiki High-Efficiency Combat Logistics Plan, However keep in mind that by using the High Efficiency Combat Logistics Plan will double the oil cost, and deplete your shipgirls morale faster, HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. ) ) DamageReduction ( 2 Each Commander level increases the player's softcap by 100 and softcap by 600. 3218 , 201 : " - : []"? ) ) + . azur lane high efficiency combat logistics plan how to use ACVBonus This value is determined by the number of Steps taken by your fleet on the map and their equipment rating. 959 , 244 : " - , . Each calibre/type/load of guns/torpedoes/bombs has a different ArmorModifier depending on the enemy's armor type. : " - ? "? ( Torpedo Click on the second button on the left, boxed in red. Exercises are another form of combat. + h A few shipgirls have a skill that gives a bonus to XP for certain types of ships. Azur Lane game features a variety of game modes such as adventure, exercise(PvP), Daily Missions, Commission(events), and much more. i ( azur lane high efficiency combat logistics plan how to use Once the opponents fleet gets near enough to your Main Fleet, all of your carriers will enter the Detected state. Two ships are guaranteed to get 1.5 - 2 times bonus experience due to being the flagship or MVP of the battle. azur lane high efficiency combat logistics plan how to use. . Each map stage starts at a maximum Threat Level, which is denoted by a red "DEF UP" icon . After entering the map, they start to fire torpedoes at enemies, prioritizing elites/humanoid targets. mrtori3 4 SlotEfficiency = DamageBonus 3856 , 7177 : " - [ EP.99]"? ShipLevel 1 0.8 + Using shipgirls in battle (except Exercises or Operation Siren) will raise their affinity by 0.0625 (0.125 if MVP) per battle. This can be achieved by housing them in the Dorm, which will also increase their Morale recovery, allowing them to sortie more often without losing happiness. The ordnance are dropped in a specific order and pattern when launching an airstrike. 2 This value represents your fleet's efficiency in air-to-air combat, which is determined by your ships' Aviation and the aircraft they have equipped (not including ASW aircraft). How do you get priority ships in Azur Lane? h It seems the main purpose of the vouchers is to buy more High Efficiency Combat Logistics Plans (30 per month). . . + The rate at which the probability increases is dependent on the Detection stat of your ships.