Act 3 First Retriever Padded Armor/Shirt, Act 3 Unholy Symbol of Rovagug Handaxe/Battle Axe/Great Axe, Act 3 Chillboars Hide and Tusks Shortspear/Spiked Light Shield, Act 3 Phylactery of Stevanius Ring/Scythe, Act 3 Crest of the Fallen Knight Belt/Chainmail/Shortsword, Act 3 Faultless Daybreak Heavy Flail/Light Shield/Scalemail, Act 3 Stone of Ghostly Pathways Circlet/Ring/Sai, Act 3 Wicked Dope Banded Armor/Quarterstaff, Act 3 Branch of the Last Ash (Sakoris Map) Bardiche/Heavy Pick, Act 3 Attractive Impulse Gloves/Light Crossbow/Metamagic Rod, Act 5 Mask of the Facestealer Belt/Mask, Act 5 Burning Brand Bardiche/Sling Staff/Trident, Act 5 Remains of the Colourless One Arrows/Breast Plate/Spectacles, Act 5 Voice of the Cursed Bard Lyre/Amulet, Pathfinder: Wrath of the Righteous How to Get 500g Mercs After Prologue, Pathfinder: Wrath of the Righteous Olivia Obscene Build (Unfair Solo), Pathfinder: Wrath of the Righteous Combat Mechanic Tips and Details, Pathfinder: Wrath of the Righteous Abomination Melee Lich Build Guide, Pathfinder: Wrath of the Righteous Playful Mood Achievement Guide, Pathfinder: Wrath of the Righteous How to Solve Blue Glyph Puzzle (Core Of The Riddle), Pathfinder: Wrath of the Righteous How to Solve Ivory Sanctum Buttons Puzzles. Your email address will not be published. When you return (after the Ivory Sanctum), the witch will gloat they've taken Kyado prisoner but Kyado will break free and kill the witch in a cutscene right after, while weaing Delamere's treasures. Option 1 This shirt makes all the wearers fire spells deal additional 4d6 fire damage while making them suffer a -2 penalty to AC. You also get a +1 insight bonus to AC against outsider creatures. Option 2 This amulet empowers the voice of the wearer, thus increases hit point limits of power word spells by 150%. This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Option 2 Whenever the wielder of this ammuntion lands a hit, the enemy must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. Option 1 This rod grants you the ability to modify up to 6 spells per day so that in addition to their main effect they affect the target with a dominate person spell. restore a variety of relics and more. Posted on October 29, 2021 July 14, 2022 By saadtariq Unique Shields List and Locations. Option 2 +5, flaming burst, whenever the wielder lands a first hit against a new enemy, the enemy must pass a fortitude saving throw (DC 32) or catch on cursed fire which makes it unable to cast spells for 1d3 rounds. Option 1 +3, whenever the wielder lands the first hit in a round against an enemy, that enemys consciousness and love to all life awaken. Whenever the wearer is attacked, the enemy has to pass a reflex saving throw (DC 20) or suffer -10 penalty on damage rolls for 1 round. Pathfinder: Wrath of the Righteous is available on PC (Windows, Mac OSX) with the release date currently being set on September 2, 2021 - Owlcat Games has also announced that Pathfinder: Wrath of the Righteous will be coming to PlayStation4, Xbox One, and the current-gen PlayStation5 and Xbox Series X|S through backward compatibility sometime Affected creature becomes more fragile, getting -2 penalty to AC. It would also make it easier to exchange one for the other using ToyBox if necessary. While under this effect, the creature suffers 2d6 positive energy damage for 2 rounds. Has same description as the original relic item, no idea what it does if anything. The affected creature suffers 1d4 unholy damage for each scorch. $28.99. Option 2 +2, speed, whenever the wielder of this shortspear uses the cleave or vital strike feat, the next attack against the affected creature deals additional 3d6 sonic damage. I assume they correspond to the order Ive listed the options, but not entirely sure. In addition, all wearers allies deal additional 3d6 fire damage on successful attacks with weapons for 1 round. For instance, power word kill now will instantly kill all enemies with HP lower than 150 instead of 100. Option 2 +3, speed, whenever the wielder lands a hit with this sai on a summoned creature, it deals additional 1d12 piercing damage. 20 units per day. This web also deals 1d6+3 bludgeoning damage each round. The wear also gains a +1 insight bonus to attack rolls against outsiders. Option 1 This amulet makes the wearers voice stronger and allows it to maintain its power for longer periods of time. Ancient Elvish Texts. A simple mod to show all possible items from the very first relic project card. Im writing this guide to save people the time and effort of testing to figure out []. While under this effect, the creature suffers 2d6 positive energy damage for 2 rounds. A new CRPG based on the Pathfinder TTRPG and sequel to Pathfinder Kingmaker! Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. Ring Option 1 Whenever the wearer is fighting defensively and lands a first attack in this condition, the enemy is pushed 10 feet away and is knocked prone for 1 round. This bonus can stack up to +5. If the affected creature failed a save, any creature that is adjacent to it suffers half of the damage. The enemy starts doubting that violence is the answer and thus will suffer -1d4 penalty on attack rolls for one round. Not sure if you care about those, wanted to chime in that the Option 2 for the Ring for the Phylactery of Stevanius actually takes a standard action to activate. Act 3 - First Retriever - Padded Armor/Shirt, Act 3 - Unholy Symbol of Rovagug - Handaxe/Battle Axe/Great Axe, Act 3 - Chillboar's Hide and Tusks - Shortspear/Spiked Light Shield, Act 3 - Phylactery of Stevanius - Ring/Scythe, Act 3 - Crest of the Fallen Knight - Belt/Chainmail/Shortsword, Act 3 - Faultless Daybreak - Heavy Flail/Light Shield/Scalemail, Act 3 - Stone of Ghostly Pathways - Circlet/Ring/Sai, Act 3 - Wicked Dope - Banded Armor/Quarterstaff, Act 3 - Branch of the Last Ash (Sakoris Map) - Bardiche/Heavy Pick, Act 3 - Attractive Impulse - Gloves/Light Crossbow/Metamagic Rod, Act 5 - Mask of the Facestealer - Belt/Mask, Act 5 - Burning Brand - Bardiche/Sling Staff/Trident, Act 5 - Remains of the Colourless One - Arrows/Breast Plate/Spectacles, Act 5 - Voice of the Cursed Bard - Lyre/Amulet, Zaori's Pin - Circlet - Option 2 is actually +6 charisma and WISDOM. He then gives the treasures to you. It grants the wearer DR 3/- and moderate fortification, but also makes the wearer vulnerable to sonic damage. Note that using mods disables Steam achievements. Such mark can only be on 1 target at a time. Option 2 These glasses are made of very thick crystal. Option 2 +2, this chainmail partially absorbs magic from chaotic or evil creatures. Option 2 +4, whenever the wearer is hit, gain fast healing 1 (stacks up to 10) until the end of combat. There are a few attack events and enemy armies will come at you, but I have not found as of yet, a hard timer. All the wearers bardic performance and raging songs (if they have the corresponding class abilities) last for 10 more rounds per day. Mask (These take up the helmet slot rather than the eye slot, despite it being a mask.). You can choose one creature at a time to concentrate on a pulsating beat of its heart. If you successfully land an attack of opportunity, the enemy must pass a fortitude saving throw (DC 17) or become paralysed for one round. (Shows as a flail, even if choosing a club. You gain +4 bonus to saving throws against mind-affecting effects, emotions, confusion, fear, death, and compulsion effects, but a -2 penalty to saves against poison, elemental, paralyzing and movement impairing effects. And a weird lack of great, long, and bastard swords. Each time the wielder confirms a critical hit, an enemy is affected with a Burst with Light effect. If an enemy has one of the these, then they will receive an extra 1d10 piercing damage and -2 penalty on all their attack rolls. This young woman has forged her faith from . Option 3 Whenever the wearer polymorphs into any creature, they get a +4 enhancement bonus to attack and damage rolls made with limbs. Option 1 +3, extra 1d10 holy damage on critical hit, 2d10 is x3 multiplier, 3d10 if x4 multplier. Option 2 mental perfection +4, whenever the wearer casts a 9th level spell, all enemies in a 30 feet radius must pass a will saving throw (DC 30) or become unable to cast any spells for 1 round. Option 3 +3, adamantite, your mount gets a +3 bonus on all saving throws and a +3 bonus to CMD. Option 1 This shirt makes all the wearers fire spells deal additional 4d6 fire damage while making them suffer a -2 penalty to AC. Option 1 +2, wielder does +1 bonus damage per dice rolledfor spells with cold descriptor. Option 3 +3, +3 bonus to saving throws against fear and nauseated condition. Option 1 mental perfection +4, allows its wearer to reroll 3 failed saving throws against death effects per day. Pathfinder Wrath of the Righteous Seelah Quest Guide. You become immune to fire damage, but gain weakness to cold and holy damage. The creature is staggered and loses 1 hit point each round. Whenever this wearer is hit by a non-slashing weapon, they must pass a reflex saving throw (DC 20) or become staggered for the first attack in a round, as well as suffer -2 penalty to attack rolls for one round. (Anyone else feel like this weapon could be crazy insane on a trickster into legend build? Option 1 +2, bleed, allows wielder to feel almost any heartbeat in a 15 feet area. It should be noted that some of the relics aren't rewarded properly currently, and have to be added via using toybox, and some items may not function correctly as the tooltip states they will. Whenever you use shield bash, the enemy has to pass a fortitude saving throw (DC 20) or become vulnerable to cold damage, taking 50% more damage than usual until the end of battle. Option 1 -5 penalty to mobility skill checks, electricity resistance 30. Option 1 Whenever you cast a grease spell, all creatures within the affected area must pass a reflex saving throw or suffer 5d6 acid damage. Option 1 +2, +2 scared bonus to fortitude saving throws. It is unusual to find so much cheer in a person with such a dark past. If you manage to take over Drezen efficiently, with few losses and morale in the green, the Queen will commend your dedication to . Option 1 +2 enhancement bonus to wisdom, summoned elementals gain 50 additional hitpoints. This item will only be visible in searches to you, your friends, and admins. Save my name, email, and website in this browser for the next time I comment. Contact Us | Privacy Policy 2016 - 2023 | Gameplay.tips - Game Guides, Walkthroughs, Tips & Tricks, Cheat Codes and Easter Eggs. As a free action, you can lose HP equal to half your level to grant target creature a +2 bonus to attack rolls, and transform their damage type into force, for 1 round. 20d6 damage on first sneak attack per enemy anyone?). Option 1 +4, thundering, whenever the wielder lands a hit with this sai, they gain +1 bonus to damage rolls with this sai until the end of combat. And strange to see a former thief and a street urchin wearing the shining armor of Iomedae's paladin. Option 1 +2 enhancement bonus to constitution. (Note, when choosing this option it just shows up as an unfinished item when hovering over the tooltip, but it came out as this item.). Option 3 +5, axiomatic, whenever the wielder lands a hit against a new enemy, it marks it with Obedience. Option 1 +4 physical perfection, whenever the wearer makes an attack roll to confirm a critical hit, it automatically succeeds. Whenever the wearer is mounted, and they or their mount confirms a critical hit against an enemy, that enemy is afflicted with the exploding head effect for 1d3 rounds. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. All the wearers bardic performance and raging songs (if they have the corresponding class abilities) last for 10 more rounds per day. Option 1 Bugged. Option 2 This amulet empowers the voice of the wearer, thus increases hit point limits of power word spells by 150%. Act 3 First Retriever Padded Armor/Shirt, Act 3 Unholy Symbol of Rovagug Handaxe/Battle Axe/Great Axe, Act 3 Chillboars Hide and Tusks Shortspear/Spiked Light Shield, Act 3 Phylactery of Stevanius Ring/Scythe, Act 3 Crest of the Fallen Knight Belt/Chainmail/Shortsword, Act 3 Faultless Daybreak Heavy Flail/Light Shield/Scalemail, Act 3 Stone of Ghostly Pathways Circlet/Ring/Sai, Act 3 Wicked Dope Banded Armor/Quarterstaff, Act 3 Branch of the Last Ash (Sakoris Map) Bardiche/Heavy Pick, Act 3 Attractive Impulse Gloves/Light Crossbow/Metamagic Rod, Act 5 Mask of the Facestealer Belt/Mask, Act 5 Burning Brand Bardiche/Sling Staff/Trident, Act 5 Remains of the Colourless One Arrows/Breast Plate/Spectacles, Act 5 Voice of the Cursed Bard Lyre/Amulet, Pathfinder Wrath of the Righteous Unique Items and Locations, Pathfinder Wrath of the Righteous Unique Armors and Locations, Pathfinder Wrath of the Righteous Unique Weapons and Locations, Pathfinder Wrath of the Righteous Unique Accessories: Necklaces and Rings, Pathfinder Wrath of the Righteous Mythic Abilities, Spells and Feats, All Spells in Pathfinder Wrath of the Righteous, College Kings Walkthrough & Complete Guide (All Scenes), Plan B: Terraform Planning For City Growth, PUBG Vikendi Map (Bear Cave, Bunkers, Lab Camps), Soul Knight All Gift Codes (March 2023) Free Gems & Items, Star Stable Codes for Star Coins, Star Rider & Clothes (March 2023). Option 2 +3, unholy, whenever the wielder lands a hit, the enemy must pass a will saving throw (DC 20) or their armor is sundered for 1d3 rounds. Pathfinder: Wrath of the Righteous - Commander Pack. If On A Winters Night, Four Travelers 100% Secret Achievements Guide, DELTARUNE How to Solve GIASFELFEBREHBER, After writing down the possibilities, i figured out the answer to the Blue Glyph puzzle at the Core Of The Riddle. Option 1 +2, bleed, allows wielder to feel almost any heartbeat in a 15 feet area. While in this state you share an unbreakable bond, while under this effect all members get an additional attack of opportunity per round. Option 1 +4, -2 to attack rolls and constitution, electricty resistance 30. Option 2 +3, +2 morale bonus to dexterity. Option 1 +4, thundering, whenever the wielder lands a hit with this sai, they gain +1 bonus to damage rolls with this sai until the end of combat. While under this effect, an enemy thats attacking the wearer must pass a reflex saving throw (DC 17) or suffer 3d4 piercing damage. Whenever the wearer is attacked with a spell, the enemy must pass a Will saving throw (DC 19) or they become nauseated for one round. For Pathfinder: Wrath of the Righteous players, this guide provides the information of all restored relics in crusade mode, and what gear you can get from it. Under this effect, the creature starts to hear loud noises, suffering a -2 penalty to attack and damage rolls and AC. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. Option 1 +3, whenever the wielder lands the first hit in a round against an enemy, that enemys consciousness and love to all life awaken. The image is below. Option 1 +4, thundering, whenever the wielder lands a hit with this sai, they gain +1 bonus to damage rolls with this sai until the end of combat. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. Thanks for making it. If the bearer of this mark tries to attack the owner of the weapon, it must pass a will saving throw (DC 29) or suffer -3 penalty on attack rolls and -8 penalty on damage rolls for 2 rounds. The modified spell also becomes maximized as though using the maximize spell feat. Option 2 +2 enhancement bonus to charisma. By carefully nursing the Crusade effort, the army will bounce back strong and healthy. If you are hit, this bonus resets. If you successfully land an attack of opportunity, the enemy must pass a fortitude saving throw (DC 17) or become paralysed for one round. Option 1 +3, whenever the wielder casts a breath of life spell on an ally, the chosen ally gets +2 bonus to AC, attack, and damage for 1 round. Thanks for making it. If you kill using this weapon, you become immune to all eyesight effects for 1d4 rounds. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. If the bearer of this mark tries to attack the owner of the weapon, it must pass a will saving throw (DC 29) or suffer -3 penalty on attack rolls and -8 penalty on damage rolls for 2 rounds. Option 3 Whenever the wearer polymorphs into any creature, they get a +4 enhancement bonus to attack and damage rolls made with limbs. Option 2 +3, whenever you cast the same spell three times in a row, your next spell becomes empowered, as though using the empower spell feat, and maximized, as though using the maximize spell feat. Each time you cast a spell on an enemy, it must pass a reflex saving throw (DC 20) or be entangled in a web for 1d4 rounds, trying to break free each round. Option 3 You can activate this ring to create an almost transparent silver lining that connects all party members in a 30 feet area. Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. A successful fortitude saving throw (DC 36) halves the damage. Each round it tries to pass a will saving throw (DC 20) against the effect, if the save was successful the damage is halved. Option 3 +4, keen, whenever the wielder lands a sneak attack with this sai against a new living enemy that enemy is infested with tiny spiders. Option 1 +3, whenever the wielder casts a breath of life spell on an ally, the chosen ally gets +2 bonus to AC, attack, and damage for 1 round. Option 1 +2, wielder does +1 bonus damage per dice rolledfor spells with cold descriptor. Option 2 Whenever the wielder lands a melee touch attack, the enemy must pass a will saving throw (DC 20) or his heart and mind is consumed with agonizing lust, any critical hit against effected enemy drives him even crazier, paralyzing for one round. Option 2 This rod grants you the ability to modify up to 6 spells per day so that the energy type of the damage they deal changes to unholy. Install the latest version of Unity Mod Manager (UMM), and set it up for Pathfinder: WotR. When such creatures attack the wearer with magic, for the next rounds, the wearer gains a +2 profane bonus to attack and damage rolls, and caster level checks made to overcome spell resistance. Option 2 +3, speed, whenever the wielder lands a hit with this sai on a summoned creature, it deals additional 1d12 piercing damage. Option 3 +2 enhancement bonus to intelligence. Option 2 +5, made of crystals and be worn by a druid. Option 1 +3, allows wearer 3 times a day to raise a deceased ally for 2d3 rounds. This web also deals 1d6+3 bludgeoning damage each round. All the wearers bardic performance and raging songs (if they have the corresponding class abilities) last for 10 more rounds per day. When this effect ends, the first attack the wearer makes suffers -4 penalty to attack and damage roll, as well as caster level checks to overcome spell resistance (if needed).